![]() ![]() To balance this, I'm thinking of implementing a new skill of sorts. However this wound will leave a lasting mark on the character. When a monster crits a character, there is a small debuff that happens to the character, then once they are healed, the debuff goes away. So my dear friends, I'm here to ask your help in designing this. Well respected warriors are those who's armor bears inlade versions of the scars the person actually carries on their body.Īs this has an in game effect, my players have asked me to codify when a wound is worth being called a Battle Scar. So much so, that a king or queen cannot rule unless they have been an adventurer of some sort before the ascend to the throne. So, in my homebrew, battle prowess is one of the most respected things in society.
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